Version 1 of 3 Triangles

Updated 2009-04-23 10:31:34 by sreemannarayana

Sreeman 2009-04-23 - a square fractal


 proc programit { level } {

global tagcount set tagcount 1 set noofiter expr {pow(8,[expr $level - 1)}] set noofiter expr {int($noofiter)} set count 1 while { $count <= $noofiter } { divideem $level $count incr count } incr level if { $level < 6 } { after 1000 programit $level } else {

 tk_messageBox -title "EXIT MESSAGE" -message "PROGRAM COMPLETED";
 after 5000 exit

} }

proc divideem { level count } { global tagcount foreach { x0 y0 x1 y1 } .c coords sq$level$count {} set maxsize expr $x1 - $x0 set x $x0 set count 1 while { $x < expr $x1 - 1 } { set y $y0 while { $y < expr $y1 - 1 } { if { $count == 5 } {set colo white; set tg dummy} else {set colo black; set tg sqexpr $level + 1$tagcount; incr tagcount;} .c create rect $x $y expr $x + $maxsize / 3.0 expr $y + $maxsize / 3.0 \ -fill $colo -outline $colo -tag $tg set y expr $y + $maxsize / 3.0 incr count } set x expr $x + $maxsize / 3.0 } }

canvas .c -width 990 -height 990 -bg black .c create rect 0 0 990.0 990.0 -fill white -tag sq11 programit 1 pack .c


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